Added feather hair into HairConfig.yaml.
Updated HairConfig.yaml with new features.
Added an example of changing individual hair segment attributes on 3 dash hair.
Added examples and explanations of smh+ additional idle animations in CharacterConfig.yaml
Improved documentation found in files.
Moved unused animations to a separate folder.
Cut out 2 unused frames from lookUp.
Cut out the miscolored no_backpack launchRecover frame to match backpack version.
Changed a few animation names to avoid confusion:
- Split swim animation into swimIdle, swimUp and swimDown.
- Split climb animation into separate animations.
- Split the rollGetup animation from roll
- Renamed flip08.png to dashSkid00.png. Yes, the animation tied to speed and not dashing but
the misnomer provides an easy way to guess where it's used.
Removed unnecessary frame counts from animations that use all available frames:
- runWind
- flip
- climbUp
- dangling
- lookUp
- edgeBack
- fallPose
- launch
- roll
- rollGetup
- downed
- all death animations
Removed emotes since nearly no one resprited them.
Removed the reduced spritecount template as I am not happy with its quality.
- I am planning to improve it and add it back sometime in the future.
Added aqua hook animation.
Added _NB to the no backpack only template to change the idleB sfx to the correct one.
Added a readme file directing people to ask for help if they want to add playback sprites.
Added no_backpack versions for backpack only animations from FlameCrafter's Vanilla Extended skin.
Big thanks to them for letting me use those!
Updated dependency versions of smh+ and Everest.
- No more running bat files on your computer!
- The setup is now done by the website
- Some ui improvements
- Removed the sweat texture
- Added popular modded animations (bench, elytra, pet)
- Restructured some smh+ stuff
- Added a few backpackless variant animations
- Finished the changelog page
- Added a placeholder changelog page
- Made the main page more mobile friendly